Sorry I don't quite understand what you are telling, asking.
Is this wrong:
Now starting at Byte 0.
Here is a short text (from earlier), of the test version.
Here are some different information about this first test (Alpha) version.
If there is long or short coding in Windows clipboard, and LCode is started (not from ), the coding is inserted.
When closing LCode, the current coding is copied into Windows clipboard, if not wanted then define this in ini file: Copy-Clip=0 (Std.), if wanted: Copy-Clip=1
There is a new Spin button where arrows from keyboard can be used, Up increase Byte value!
Also mouse (or touch) can be used to "walk" through the Bytes, with spin buttons.
It is possible to drag and drop LBL or XPL files to LCode Window.
Different languages can be translated easier using *.PO files, with for example POedit.
The language files are inside the exe file, there are only one LCode exe file and a ini (configuration file).
Languages can be changed as you wish, the language that is chosen before quitting, is defined in ini file and used next time.
Label files could be saved in UTF8, so it could be showed correct in all languages, but that is not possible, for text that shows, it must be ANSI text.
But it would be possible to make a sign in the label file to let LCode show text in UTF, if the text should only be showed in LCode.
But there would probably not be so many files.
Now LCode will show label text as UTF if definition in ini file is: UTF-file=1
So for now it would always be UTF-file=0 (Std.)
If Coding Byte length is above 52 Byte, Window is maximized in width and placed at the bottom of the screen.
Keyboard shortcuts: Ctrl 1, Ctrl 2, Ctrl 3, Ctrl 4, Ctrl 5, Ctrl O, F1, Alt F1
There are still some things not finished and others have to be made (Use of special Byte, Binary data).
Download exe file here. (alpha 4).